
I Built My First Multiplayer Browser Game: The Making of Broken Arrow
This post kicks off my devlog for Broken Arrow, a Vietnam-era strategy game I built using Next.js and TypeScript. It’s the first real multiplayer browser game I’ve ever created, and I wanted to document the entire journey — the problems I ran into, the systems I built, the military inspiration behind the design, and everything I learned along the way. If you’re curious about web game development, or you just want a behind-the-scenes look at how a one-man dev builds a full multiplayer experience from scratch, this is where it all starts.
Continue Reading




